I really liked the code here and used it for my test rig
see also here for a class-based example
see also here for a c-based client and more Unix infrastructure background
Socket Server
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <sys/wait.h>
/* this is the port the server will listen on. Telnet to this port
* to try it out.
*/
#define MYPORT 3490
#define MAXDATASIZE 100 /* max number of bytes we can get at once */
#define BACKLOG 10 /* how many pending connections queue will hold */
main()
{
int sockfd, new_fd; /* listen on sock_fd, new connection on new_fd */
struct sockaddr_in my_addr; /* my address information */
struct sockaddr_in their_addr; /* connector's address information */
int sin_size = sizeof(struct sockaddr_in);
int pid;
int i;
int instance;
int numbytes;
char buf[MAXDATASIZE];
char server_string[] = "Hello from server";
/* give me a file descriptor for my socket that I will fill out
*/
if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) == -1)
{
perror("in grabbing socket descriptor");
exit(1);
}
// fcntl(sockfd, F_SETFL, O_NONBLOCK);
my_addr.sin_family = AF_INET;
/* set the port, converting to network byte order
* (htons = host to network short - example, on Intel
* 0x0da2 -> 0xa20d)
*/
my_addr.sin_port = htons(MYPORT);
my_addr.sin_addr.s_addr = INADDR_ANY; /* auto-fill with my IP */
bzero(&(my_addr.sin_zero), 8); /* zero the rest of the struct */
/* Now bind the socket descriptor I just made to the port I want
* to listen to on my machine
*/
if (bind(sockfd, (struct sockaddr *)&my_addr, sizeof(struct sockaddr)) == -1)
{ perror("bind");
exit(1);
}
/* Listen on the socket
*/
if (listen(sockfd, BACKLOG) == -1)
{ perror("listen");
exit(1);
}
while(1)
{
printf("server: waiting for a connection()\n");
new_fd = accept(sockfd, (struct sockaddr *)&their_addr, &sin_size);
if (new_fd == -1)
{ perror("accept");
continue;
}
printf("server: got connection from %s\n",
inet_ntoa(their_addr.sin_addr));
pid = fork();
/* am I the child process?
*/
if (pid == 0)
{ instance = getpid();
printf("server child %d: spawned\n", instance);
/* send a message, close the connection and die.
*/
for (i = 0; i < 2; i++)
{
if (send(new_fd, server_string, strlen(server_string), 0) == -1)
{ perror("send");
}
if ((numbytes=recv(new_fd, buf, MAXDATASIZE, 0)) == -1) {
perror("recv");
exit(1);
}
buf[numbytes] = '\0';
printf("Received: %s\n",buf);
sleep(1);
printf("server child %d: sent message\n", instance);
}
close(new_fd);
printf("server child %d: closed connection\n", instance);
exit(0);
}
printf("hi\n");
close(new_fd); /* parent doesn't need this */
while(waitpid(-1, NULL, WNOHANG) > 0); /* clean up child processes */
}
}
Socket Client
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include <string.h>
#include <netdb.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <sys/socket.h>
#define PORT 3490 /* the port client will be connecting to */
#define MAXDATASIZE 100 /* max number of bytes we can get at once */
int main(int argc, char *argv[])
{
int sockfd, numbytes;
char buf[MAXDATASIZE];
struct hostent *he;
struct sockaddr_in their_addr; /* connector's address information */
char client_string[] = "Hello from client";
if (argc != 2) {
fprintf(stderr,"usage: client hostname\n");
exit(1);
}
if ((he=gethostbyname(argv[1])) == NULL) { /* get the host info */
herror("gethostbyname");
exit(1);
}
if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) == -1) {
perror("socket");
exit(1);
}
their_addr.sin_family = AF_INET; /* host byte order */
their_addr.sin_port = htons(PORT); /* short, network byte order */
their_addr.sin_addr = *((struct in_addr *)he->h_addr);
bzero(&(their_addr.sin_zero), 8); /* zero the rest of the struct */
if (connect(sockfd, (struct sockaddr *)&their_addr, \
sizeof(struct sockaddr)) == -1) {
perror("connect");
exit(1);
}
while (1)
{
if ((numbytes=recv(sockfd, buf, MAXDATASIZE, 0)) == -1) {
perror("recv");
exit(1);
}
if (send(sockfd, client_string, strlen(client_string), 0) == -1)
{ perror("send");
}
if (numbytes == 0)
{ break;
}
buf[numbytes] = '\0';
printf("Received: %s\n", buf, numbytes);
}
close(sockfd);
return 0;
}
--
MattWalsh - 31 Aug 2004