Hi!
Due to technical difficulties, the solution will appear soon.
But for now, here are the maps for Asylum.
A lot of thanks must go to Paul D. Doherty for the original maps.
NOTES:
1. All doors are marked with a straight line. Most of them lead to a room.
2. Most rooms are empty. The important ones have numbers
3. Your starting location is in room #1
4. Cards needed:
Map 1: Credit card for all doors except the ones with 3 lines -
for those you need the gold card.
In area C you need the silver card.
Map 2: Gold card for all the doors.
Map 3-5:Platinum card for all doors.
5. Shaded areas are teleport areas. They are impossible to map, so just
avoid them!
6. Part one of the game only takes place on maps 1 and 2.
As mentioned earlier, the solution is coming in a few days.
For now, have fun
- Jacob Gunness - gunness@dorit.ihi
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| I | Attachment | Action | Size | Date | Who | Comment |
|---|---|---|---|---|---|---|
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a2_map01.jpg | manage | 95.2 K | 30 Jan 2002 - 00:09 | MattWalsh | |
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a2_map02.jpg | manage | 105.5 K | 30 Jan 2002 - 00:09 | MattWalsh | |
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map1.gif | manage | 16.0 K | 30 Jan 2002 - 00:11 | MattWalsh | |
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map2.gif | manage | 8.8 K | 30 Jan 2002 - 00:12 | MattWalsh | |
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map3.gif | manage | 10.5 K | 30 Jan 2002 - 00:13 | MattWalsh | |
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map4.gif | manage | 8.2 K | 30 Jan 2002 - 00:13 | MattWalsh |